Cycle 15

From Infinite Nomic Wiki

5th of January 2024 - 18th of February 2024.

Links[edit | edit source]

Ruleset Submission Process[edit | edit source]

Significant Events[edit | edit source]

  • 5th of January 2024: Phase 1 Begins.
  • 12th of January 2024:
    1. A boulder trap is added at end of the board, which pushes players on it's path back a few spaces.
    2. A spinning wheel gets added to the board in reference to Trungle's Chess Wheel cycle idea.
  • 15th of January 2024:
    1. Garbage piles and garbage get added, which is a long list of unbalanced and random items obtained by landing on garbage piles created by other players.
    2. Another loop is connected to the first, an anti-loop intended to be more punishing. However, there was an unnoticed error which created unintended connections to the original loop, allowing players to travel to it.
  • 19th of January 2024:
    1. Tune-up proposals are added, allowing players to re-propose rules that are mostly supported but with some concerns or issues.
    2. Hazards and treasures are added to the anti-loop.
  • 29th of January 2024: Catch-up mechanics are added, intending to encourage more engagement (foreshadowing).
  • 16th of February 2024:
    1. Party time is added, providing many bonuses to players for taking actions with other players. The most notable of these being combos, where players who roll the same number gain "Party Pizza" an item that provided an additional move of two spaces.
    2. The board is shrunk to half it's size and the wheels are removed
  • 18th of February 2024: 4st exploits party time to infinitely combo with other players, allowing them to move around the board 32 times and win.
  • 1st of March 2024: lime rules as judge that 4st won and the cycle ended.